In Arhat, the player faces a variety of gear powered mechanisms. Only the root gear is supplied with power.
The player must connect the subsequent gears using power lines borrowed from the preceding gears.
The gears must be connected in a sequence such that each gear receives only the designated amount of power.
A player must closely observe the build of the gear to determine the number of power sockets it has been assigned.
To end of the circuit, the power lines should conclude at the terminal gear, which makes or breaks the machine.
Only the perfect combination of powered gears could start the mechanism.
Arhat is a puzzle game which signifies a greater purpose of enabling the player to recognize their inhibitions.
Designed by Freepik: www.freepik.com
A gesture of appreciation goes on for the designers at Freepik for designing some of the components used in the game.